Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | 3x 3x 3x 3x 3x 2x 1x 1x 3x 3x 3x 1x 1x 1x 1x 1x 4x 1x | /** * HSL颜色值转换为RGB * - h, s, 和 l 设定在 [0, 1] 之间 * - 返回的 r, g, 和 b 在 [0, 255]之间 * @see http://en.wikipedia.org/wiki/HSL_color_space * @method hslToRgb * @param {Number} h 色相 * @param {Number} s 饱和度 * @param {Number} l 亮度 * @return {Array} RGB色值数值 * @example * import { hslToRgb } from '@spore-ui/tskit'; * hslToRgb(0, 0, 0); // => [0,0,0] * hslToRgb(0, 0, 1); // => [255,255,255] * hslToRgb(0.5555555555555555, 0.9374999999999999, 0.6862745098039216); // => [100,200,250] */ function hueToRgb(p: number, q: number, t: number): number { let vt = t; Iif (vt < 0) vt += 1; Iif (vt > 1) vt -= 1; Iif (vt < 1 / 6) return p + (q - p) * 6 * vt; if (vt < 1 / 2) return q; if (vt < 2 / 3) return p + (q - p) * (2 / 3 - vt) * 6; return p; } export function hslToRgb( h: number, s: number, l: number, ): number[] { let r; let g; let b; if (s === 0) { // achromatic r = l; g = l; b = l; } else { const q = l < 0.5 ? l * (1 + s) : l + s - l * s; const p = 2 * l - q; r = hueToRgb(p, q, h + 1 / 3); g = hueToRgb(p, q, h); b = hueToRgb(p, q, h - 1 / 3); } return [Math.round(r * 255), Math.round(g * 255), Math.round(b * 255)]; } export default hslToRgb; |